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Channel: Timothy Lottes
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GTX Titan

Looks like GTX Titan's specs are now out, so I can say a few things. Below I'm pulling numbers from Wikipedia without checking if they are valid or not. Looking at the evolution of the big NVIDIA GPUs...

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PS4 + Killzone Shadow Fall Reveal

Given that I still play KZ3 multiplayer, with Killzone Shadow Fall, PS4+KZ4 is a day one purchase for me. Highlights from the PS4 technical bits: reduced controller latency, 8GB of GDDR5, almost...

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Hiding Costs

Will be interesting to see where all the vendors attempt to hide costs from the consumer this round. The $650-$850 iPhone5 is seen as only a $200-$400 phone by most consumers with the extra $450...

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Shader Aliasing and Small Triangles

As triangle pixel coverage goes from fully covered towards sub-pixel sized triangles, I think it is important to remember that exact evaluation of the color at the point where the triangle intersects a...

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Deep Down Vid on Gamersyde

Deep Down Vid on Gamersyde

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Blur Busters Blog on Light Boost

Blur Busters Blog on Light Boost

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F2FS

Looks like Linux 3.8 finally has a good filesystem for flash based systems: F2FS. Phoronix has some benchmarks.

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Entire Blog is Down for Spring Cleaning

Changing the blog focus to more of an objective technical reference to things I find interesting. Pulled the blog down for cleaning. Posts with good reference material will be returning.

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Transistor

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Steam Early Access

Steam Early Access

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FX Guide - Octane Render: Realtime Ray Tracing

FX Guide - Octane Render: Realtime Ray Tracing

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ARB_sample_shading and NVIDIA Inspector SGSSAA

ARB_sample_shadingDirect link to the ARB_sample_shading spec. Base 4xMSAA shades at 1 sample/triangle/pixel. Fragment shader with the "sample" interpolation qualifier at 4xMSAA shades at 4...

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Brigade

For more info check out Sam Lapere's Blog.

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Understanding WIN32 GetRawInputBuffer()

This is a re-post, for some reason bringing back the prior link is no longer working, have not figured out why yet. Direct link to docs: GetRawInputBuffer(). On XP at least (have not tested...

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BF4

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Unreal Engine 4 "Infiltrator" Real-Time Demo

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Mini ITX with GTX Titan

Anyone have any other sources for mini ITX cases which fit full size GPUs, please write a comment.Those small form factor (4" wide) boxes sporting a GTX Titan GPU at the NVIDIA booth at GDC are Falcon...

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Hardware Official Teaser

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Blu808 C6 Race Car

The Blu808 C6 Corvette Race Car is up for sale. This car won its class at the Global Time attack series championship finals at Infineon raceway in 2011.

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Low-Level Thinking in High-Level Shading Languages

Persson_LowLevelThinking.pdf

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